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Helen

PS5

1:1 Match

From facial features to clothing. Digital doubles are aimed to be a virtual copy in each respective PS era or console.

Overall Progress

Estimated Delivery Day: Jul 25th - Jul 30th

BREAKDOWN:

Face and General body
Scan to Metahuman

Head_Timeline_Helen_Max_edited.jpg

Scans

Clean up

Mesh to Metahuman

Digital
Human

Adjustments

Clothing
Scans to fully rigged and simulated 

Body_Timeline_Helen v2_edited.jpg

Scans

Clean up

Clothing

FULL ANIM

Rigging

Simulation

Adjustments

Animation
Face and body performance capture 

Animation_Timeline_Helen_edited.jpg

FULL ANIM

Rigging

Audio Sync

Facial Capture

AI Performance Capture
Body Movements

Compositing
Putting Helen in the scene

Comp_Timeline_Helen.jpg

Placement

EXR Workflow

Shadow Pass

Spawn FX

LINE 01

LINE 01

LINE 02

LINE 03

LINE 04

LINE 05

LINE 06

FINALS

Next Steps...

Plug in the rest of the Body and Face Animations to sequencer and exporting

Compositing for the rest of the Lines

"COLLECTIBLES"

Assets created for this project

bg jacket.jpg

JACKET

With shirt and neckless. 

bg shoe_edited.jpg

SHOES

pants.jpg

JEANS

Large Grid 3_edited.jpg

BREAKDOWN

CLIPS

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